Fall Guys
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Fall Guys (formerly known as Fall Guys: Ultimate Knockout)cite-ref-7[1] is a free-to-play platform battle royale game developed by Mediatonic and originally published by Devolver Digital for the PlayStation 4 and Windows. It was acquired by Epic Games and subsequently made free-to-play on 21 June 2022 and released on additional platforms including Nintendo Switch, PlayStation 5, Xbox One and Xbox Series X/S, with full cross-platform play support among all platforms.cite-ref-8[2]cite-ref-ign-steam-transition-9-0[3] As part of the transition, the game adopted a paid battle pass system for its monetization.cite-ref-fallguyscurrencychange-10-0[4] On 16 August 2024, the game was released on mobile via the Epic Games Store, worldwide on Android and only in the European Union on iOS.cite-ref-11[5]
The main game involves up to 32 players who control bean-shaped characters and compete against each other in a series of randomly selected mini-games, such as obstacle courses and survival challenges. Players are eliminated as the rounds progress until, eventually, the last remaining player or team is crowned the winner. There are also many other modes, such as Explore, with different game rules and player counts. The game draws inspiration from game shows like Takeshi's Castle, It's a Knockout, Total Wipeout, and playground games like tag and British Bulldog.cite-ref-washingtonpost-fallguysideas-12-0[6]cite-ref-13[7]
Fall Guys received positive reviews from critics for its chaotic gameplay and visual appearance. The game was a commercial success, selling more than 10 million copies and attracting more than 50 million players after the game went free-to-play. Since launching in 2020, Mediatonic has continued to release consistent updates containing new features, cosmetics and levels.cite-ref-fall-guys-news-14-0[8]
Contents
β’ Gameplay
β’ Currency
β’ Game updates
β’ Season Updates
β’ Fame Pass
β’ Seasons
β’ Seasonal Updates
β’ Development
β’ Release
β’ Post Release
β’ Reception
β’ Sales
β’ Awards
β’ Notes
β’ References
β’ External links
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Gameplay
In the standard "Classic" and "Knockout" modes, up to 32 players compete in matches with battle royale style gameplay.cite-ref-ign-review-15-0[9]cite-ref-gamespot-review-16-0[10]cite-ref-push-square-soapbox-17-0[11] Players, represented as jellybean-like figures,cite-ref-pcmag-review-18-0[12] move around in a three-dimensional playing field, with abilities such as jumping, diving, dive sliding, piggybacking, and grabbing.cite-ref-mercury-news-review-19-0[13] Players can also use power-ups in select levels, which grant players unique abilities for either a limited amount of time or until the round ends. The aim is to qualify for subsequent rounds by successfully completing each of the randomly selected mini-games, many of which have randomly selected variations.cite-ref-the-verge-review-20-0[14]cite-ref-polygon-game-types-21-0[15] There are currently seven different types of levels in Fall Guys; Course, Survival, Points, Team, Logic, Invisibeans, and Final.
In the "Explore" and "Creator Spotlight" modes, up to 20 players can play continuous creative levels until they choose to finish. Players are able to skip levels and load into the next once qualified, earning 5 crown shards per completed level.
Currency
Using an in-game currency, "Kudos", players can purchase single cosmetics, nameplates, nicknames, patterns, faceplates, and colours, for their character to show off in-game.cite-ref-push-square-server-issues-24-0[18]cite-ref-push-square-review-25-0[19] Players obtain Kudos by playing the game or progressing in the Fame Pass. Players receive crowns by winning a match.cite-ref-polygon-kudos-26-0[20] Crowns were a premium currency until 21 June 2022, whereas they now count towards Crown Rank.cite-ref-blog-playstation-com-27-0[21]
Season 1: Free for All added a premium in-game currency called "Show-Bucks", which can be used to purchase full costumes, premium colours, patterns, faceplates, emotes, celebrations and unlock a "supercharged" version of the Fame Pass. Players are only able to obtain Show-Bucks through the Fame Pass or by purchasing them via microtransactions.
New costumes are regularly added, usually for a limited time but they can sometimes come back.cite-ref-doomguy-pcgamer-seetease-28-0[22] Some are of characters from different video games and media franchises, such as Half-Life, Portal,cite-ref-29[23] Godzilla, Team Fortress 2,cite-ref-kotaku-costumes-30-0[24]cite-ref-pcgames-scout-31-0[25] Sonic the Hedgehog,cite-ref-polygon-sonic-32-0[26] Doom,cite-ref-doomguy-pcgamer-seetease-28-1[22]cite-ref-33[27] Hotline Miami, Ratchet & Clank, Cuphead, Among Us,cite-ref-34[28]cite-ref-amongusskin-twitter-35-0[29]cite-ref-36[30] Little Big Planet,cite-ref-37[31] Astro's Playroom,cite-ref-38[32] Assassin's Creed, Hatsune Miku,cite-ref-39[33] Doctor Who,cite-ref-40[34] SpongeBob SquarePants,cite-ref-8-41-0[35] Hello Kitty,cite-ref-42[36] Tomb Raider,cite-ref-43[37] Death Stranding, Pac-Man, Yooka-Laylee, The Jungle Book, Star Trek, Star Wars,cite-ref-44[38] The Incredibles,cite-ref-45[39] Marvel,cite-ref-46[40] Lilo & Stitch, Spider-Man, etc.
Fall Guys Creative
Season 4: Creative Construction added a level editor titled Fall Guys Creative. It allows users to create rounds with various obstacles and objects. Players can choose between making Course, Survival, or Points based rounds. There is a budget of 2500 points, which limits how many objects a round can contain. Players can submit their rounds and can share their rounds to others via share codes. Creative-made rounds can appear in the Discovery tab, the Explore mode, or Mediatonic can pick specific rounds to be featured in the Creator Spotlight mode.cite-ref-referencea-47-0[41]
Game updates
New content is added to the game through updates. These can bring new tools, modes, bug fixes and Fame Passes. This has been present since 16 August 2023, when Mediatonic announced that they were moving away from Seasons to instead deliver more frequent updates.
Season Updates
Season 2 added banners, nicknames, and the ability to choose different shows with a different selection with the Game Selector.
Season 3 added the Crown Rank system. The same season added Prime Gaming exclusive rewards which only accessible if the user had an Amazon Prime subscription.
Season 5 added limited time events, and Duos/Trios shows. Later in the season, the main lobby was redesigned.
Season 6 added cross-progression, cross-play, and a game mode called Sweet Thieves, where one team is invisible (only being visible when moving fast) while the other team is not. The invisible team (Thieves) needs to bring sweets to the goals while the other team (Guardians) tries to prevent them by using the grabbing mechanic to capture the Thieves and put them in a jail. A button can be pressed every 30 seconds to remove the jail barrier.cite-ref-50[44]cite-ref-nme-com-51-0[45]
Season 1: Free for All introduced Show-Buckscite-ref-fallguyscurrencychange-10-1[4] and added Bean Hill Zone, the first collaboration level, with Sonic the Hedgehog.cite-ref-7-52-0[46] On 5 March 2024 the level was removed from the game, including 'The Vault' show, for unknown reasons.cite-ref-53[47]
Season 3: Sunken Secrets added dive sliding and a Time Attack show. The maximum lobby size was decreased from 60 to 40 players for faster queue time. The same season also added 'The Vault', which features all levels regardless of vaulted status in one show, only available in Custom Games.cite-ref-twitter-com-55-0[49]
Season 4: Creative Construction added Fall Guys Creative, alongside a revamped Fame Pass system to replace the previous Season Pass.
Post Season Updates
The Fall Forever Update added the 'Piggyback' mechanic.cite-ref-13-57-0[51] The same update also added the Explore and Knockout modes,
The Survival Update added the ability to create Survival-type levels in Creative.
The Scrapyard Stumble Update added the ability to create Points-type levels in Creative, along with many items to score points. This includes the Rubber Chicken power-up, which can be used to break or move destructible and physics objects.
The November Update added the Creator Spotlight mode, which refreshes on a consistent two-week basis and features specific creator-made levels approved by Mediatonic.
The Ranked Knockout Update introduced the eponymous Ranked Knockout mode. Players must place well in Knockout games, in order to achieve the Superstar rank and earn the highest rewards in each eight-week cycle.cite-ref-ranked-knockout-58-0[52]
The Yeetropolis Update brought back the ability to earn Kudos at the end of games, a feature absent since Season 1: Free for All.cite-ref-59[53]
Fame Pass
The Fame Pass is an optional purchase that gives players extra cosmetics and in-game currencies. Before Season 1: Free for All, the Fame Pass (known as the Fame Path) only had 40 tiers and was completely free. Season 4 increased the path to 50.
Starting in Season 1: Free for All, the renamed 'Season Pass' was extended to 100 tiers with only half of the rewards being free. Season 2: Satellite Scramble added 100 extra tiers to the Season Pass, offering mostly crown shards and 3 bonus costumes.
Season 4: Creative Construction changed the game's live service model, offering multiple 'Fame Passes' over the course of the season.cite-ref-60[54] These passes would have 40 main tiers, with the rest of the 100 tier pass consisting of bonus costumes and crown shards. The same season also introduced the first (and only) collaboration Fame Pass with the game Final Fantasy XIV,cite-ref-61[55] featuring rewards themed around the Warriors of Light.cite-ref-62[56]
After the discontinuation of seasons, Fame Passes would remain constant, but were extended from 100 to 160 tiers. The March '24 Fame Pass was then extended to 300 tiers, but only 70 consisted of proper rewards. The May '24 Fame Pass and subsequent Fame Passes were decreased to just 70 tiers.
Seasons
Fall Guys had seasons up until 16 August 2023, which were major updates to the game that each had a unique theme and added new content (rounds, costumes, obstacles, mechanics and music). Seasons lasted for several months, and introduced a new Season Pass (originally called a Fame Path in Legacy Seasons) each time. They could be leveled up by playing shows and completing challenges to obtain a variety of customization options and currencies such as Kudos and Crowns. On 21 June 2022, the seasons reset for the free-for-all release of the game. The season before this date were hence known as Legacy Seasons.
Seasonal Updates
| Season | Nickname | Theme | Start Date |
|---|---|---|---|
| As Fall Guys: Ultimate Knockout | | | |
| Season 1 (Legacy) | Ultimate Knockout | Original | 4 August 2020 |
| Season 2 (Legacy) | Medieval Knockout | Medieval | 8 October 2020 |
| Season 3 (Legacy) | Winter Knockout | Winter | 15 December 2020 |
| Season 4 (Legacy) | Fall Guys 4041 | Future | 22 March 2021 |
| Season 5 (Legacy) | Jungle Adventure | Jungle | 20 July 2021 |
| Season 6 (Legacy) | Party Spectacular | Party | 30 November 2021 |
| As Fall Guys | | | |
| Season 1 | Free for All | Sports/Stadium | 21 June 2022 |
| Season 2 | Satellite Scramble | Space | 15 September 2022 |
| Season 3 | Sunken Secrets | Underwater/Alantis | 22 November 2022 |
| Season 4 | Creative Construction | Digital/Low Poly | 10 May 2023 |
| Season | End Date | Length (Days) | New Rounds |
|---|---|---|---|
| Season 1 (Legacy) | 8 October 2020 | 65 | 25 |
| Season 2 (Legacy) | 15 December 2020 | 68 | 5 |
| Season 3 (Legacy) | 22 March 2021 | 97 | 8 |
| Season 4 (Legacy) | 20 July 2021 | 120 | 9 |
| Season 5 (Legacy) | 30 November 2021 | 133 | 7 |
| Season 6 (Legacy) | 21 June 2022 | 203 | 6 |
| Season 1 | 15 September 2022 | 86 | 8 |
| Season 2 | 22 November 2022 | 68 | 9 |
| Season 3 | 10 May 2023 | 169 | 5 |
| Season 4 | 16 August 2023 | 98 | 50 |
| Season | Content |
|---|---|
| Season 1 (Legacy) | Game release |
| Season 2 (Legacy) | Show Selector Interface Customization |
| Season 3 (Legacy) | Crown Rank Custom Shows |
| Season 4 (Legacy) | Squads Crown Shards Cross play |
| Season 5 (Legacy) | Live Events Duos and Trios |
| Season 6 (Legacy) | Cross-platform progression Cross platfo⦠|
| Season 1 | Free to Play relaunch Weekly/Marathon C⦠|
| Season 2 | Varriations Events |
| Season 3 | Time Attack The Vault Dive Slide |
| Season 4 | Level Editor ( Creative ) Redesigned Sh⦠|
Post-Season updates
| Name | Date | Theme | New Rounds |
|---|---|---|---|
| Summer Breeze Update | 16 August 2023 | Digital/Low Poly | 14 |
| Fall Force Update | 27 September 2023 | Evergreen | 4 |
| Tool Up Update | 7 November 2023 | Evergreen | 0 |
| Power Party Update | 6 December 2023 | Evergreen | 3 |
| Shapes and Stickers Update | 23 January 2024 | Evergreen | 2 |
| Survival Update | 28 February 2024 | Evergreen | 7 |
| Fall Forever Update | 7 May 2024 | Evergreen | 23 |
| - | 11 June 2024 | Evergreen | 3 |
| - | 16 August 2024 | Evergreen | 25 |
| Scrapyard Stumble Update | 3 September 2024 | Scrapyard | 19 |
| Falloween 2024 Update | 8 October 2024 | Halloween | 5 |
| November Update | 7 November 2024 | Original | 0 |
| Winter Update | 10 December 2024 | Wild West | 5 |
| Fall and Fantasy Update | 4 February 2025 | Fantasy | 5 |
| Ranked Knockout Update | 1 April 2025 | Wilderness | 5 |
| Yeetropolis Update | 27 May 2025 | Metropolis | 4 |
| Tropical Tides | 29 July 2025 | Summertime | 4 |
| Name | Content |
|---|---|
| Summer Breeze Update | The ability to emote in the lobby Objec⦠|
| Fall Force Update | Options for Creative UI changes |
| Tool Up Update | Creative budget extended Overlapping fo⦠|
| Power Party Update | Bean Ball power-up The ability to scale⦠|
| Shapes and Stickers Update | Various objects of geometric shapes and⦠|
| Survival Update | Survival-type Rounds in Creative Invisi⦠|
| Fall Forever Update | "Explore" and "Knockout" modes Piggybac⦠|
| - | Physics changes Camera changes |
| - | Mobile Release 3D backgrounds Faster lo⦠|
| Scrapyard Stumble Update | Points-type Levels in Creative Destruct⦠|
| Falloween 2024 Update | Quality of life improvements Creative o⦠|
| November Update | Creator Spotlight Custom object colors⦠|
| Winter Update | Slime' material for Creative Creative b⦠|
| Fall and Fantasy Update | Fantasy-themed decorations, background⦠|
| Ranked Knockout Update | "Ranked Knockout" mode Wilderness-theme⦠|
| Yeetropolis Update | Metropolis-themed decorations, backgrou⦠|
| Tropical Tides | Summertime themed decorations, backgrou⦠|
Development
The conception of what became Fall Guys began when Mediatonic was discussing another project in January 2018.cite-ref-0-63-0[57] Lead designer Joe Walsh said that it reminded him of game shows such as Takeshi's Castle and Total Wipeout. He drew from that inspiration to create a pitch document for what would become Fall Guys.cite-ref-washingtonpost-fallguysideas-12-1[6]cite-ref-youtube-bts1-64-0[58] Originally titled Fools' Gauntlet, (also later under development using the name "Stumble Chums"), Walsh's pitch featured 100 players competing in a battle royale composed of physical challenges.cite-ref-65[59] Creative director Jeff Tanton, while initially skeptical that creating another battle royale game would be successful, was quickly convinced of the game's potential, and forwarded Walsh's pitch to Mediatonic's founders.cite-ref-0-63-1[57]
Tanton and Walsh worked on a pitch deck, and principal concept artist Dan Hoang created images featuring colourful, bean-shaped characters racing on an obstacle course in the sky. Tanton explained that Hoang's character designs helped shift the focus of the game away from the obstacle course itself, to the characters.cite-ref-1-66-0[60]cite-ref-67[61] With the pitch deck completed, Tanton pitched the game to 10 different publishers at the 2018 Game Developers Conference. Six months after Devolver Digital agreed to publish the game, development began.cite-ref-0-63-2[57]cite-ref-1-66-1[60]
Fall Guys began its initial prototyping process with a small team, growing to 30 people during development.cite-ref-2-68-0[62] Initial progress on individual minigames was slow which caused the team to worry that there would not be enough content for launch. A turning point came when the team made a group of pillars that "took the opinions of people out of the occasion" and allowed the developers to "kill ideas faster". Such pillars include ensuring a minigame was "50-50 chaos and skill" and that a level had to be "different every time".cite-ref-69[63] Inspired by game shows, and differentiating from first-person shooter battle royale games, Mediatonic focused on gameplay variety. By presenting the player with several, randomized rounds of game modes, Mediatonic hoped to recreate the experience of being on a game show.cite-ref-2-68-1[62] To help keep the "spirit of playground games and game shows", Mediatonic created an internal rule that game modes needed to be explained in three words.cite-ref-2-68-2[62] Over time, the game underwent numerous other changes. The player count was decreased from 100 to 60, as overpopulated games "stopped being readable or fun".cite-ref-70[64] In testing, Mediatonic noted that players overestimated the number of players, stating "we didn't need as many players as we thought to create the crowds we wanted the gameplay to include."cite-ref-71[65]
It's a Knockout, a game show forcing contestants to dress up in oversized costumes, inspired the idea that the characters should "have that element of being completely uniquely, badly designed for the task that we were gonna put them through".cite-ref-youtube-bts1-64-1[58] The ragdoll physics is deliberate, to avoid "hyper athletic Ninja Warrior characters" and because "falling over is funny".cite-ref-youtube-bts1-64-2[58] According to Walsh, striking the right balance between funny ragdoll collisions and game performance was critical, because "as soon as you lose the ragdoll-ness of the character, you lose the comedy".cite-ref-2-68-3[62] The character designs were inspired by the look of vinyl toys.cite-ref-youtube-bts3-72-0[66]
Mediatonic began working on Season 2 before the game's release with level designer Joseph Juson, noting that it was more of an "expansion" compared to Season 3 where the team tried to bring new ideas.cite-ref-73[67]
Release
Fall Guys: Ultimate Knockout was announced at E3 in June 2019cite-ref-polygon-e3-74-0[68] and was released on 4 August 2020 for PlayStation 4 and Windows.cite-ref-rps-out-now-75-0[69]cite-ref-ign-psplus-76-0[70] Several updates ensued for the first seasoncite-ref-push-square-update-77-0[71]cite-ref-gamespot-fallguys-78-0[72]cite-ref-79[73]cite-ref-gamespot-fallguys-nocheat-80-0[74] and on 8 October 2020, the medieval-themed second season was released.cite-ref-81[75] The success prompted more hiring.cite-ref-winter-fallguys-pcgamer-82-0[76]cite-ref-bigfallguys-season3-83-0[77]
The Chinese company Bilibili announced in August 2020 that it would develop a mobile version for Android and iOS that would be exclusive to China.cite-ref-pocketgamer-chinafallguys-84-0[78]cite-ref-verge-chinafallguys-85-0[79] The deal expired in 2022 and Fall Guys announced that their exclusive content and accounts on Bilibili would be run by Epic from now on.cite-ref-86[80]
Post Release
In February 2021, Fall Guys was announced for Nintendo Switch, Xbox One, and Xbox Series X, scheduled for Summer 2021.cite-ref-87[81]cite-ref-88[82] However, in April 2021, these versions of the game were delayed to late 2021, citing greater focus on cross-compatibility among all versions of the game.cite-ref-6-89-0[83] On 30 November 2021, the release was delayed again to 2022.
In March 2021, Mediatonic and its parent company, Tonic Games Group, were bought by Epic Games.cite-ref-90[84] Epic Games later announced that they will focus on adding cross-platform compatibility for all versions of Fall Guys,cite-ref-fallguys-delay-xbox-switch-91-0[85]cite-ref-ign-xboxswitch-delay-fallguys-92-0[86] utilizing resources from games such as Fortnite that became available after acquisition by Epic Games.cite-ref-ign-xboxswitch-delay-fallguys-92-1[86]
On 18 November 2021, Mediatonic announced that Epic Games accounts will be required in season 6 allowing cross-platform progression between PS4 and Steam and the ability to have custom names for Steam players.cite-ref-5-93-0[87] On 22 February 2022, Mediatonic released an update adding Lobbies and Friends lists. This uses the Epic Overlay system that games like Fortnite or Rocket League have to invite anyone on any platform via Epic Games Accounts.cite-ref-engadget-com-94-0[88]
On 15 March 2022, Mediatonic announced that starting on 5 April 2022 there would be a new launcher that all PlayStation players would need to download to keep playing the game.cite-ref-95[89] On 9 May 2022, the old PlayStation launcher shut down and became unusable.cite-ref-96[90] Both launchers were the same besides the new one being published by Epic Games instead of Devolver Digital. People who downloaded the new launcher would be able to redeem a free DLC Pink Shark costume that was able to be redeemed until the end of season 6.cite-ref-97[91]
Mediatonic and Epic Games transitioned Fall Guys to a free-to-play system alongside its June 21 release on Xbox One, Xbox Series X/S and Nintendo Switch.cite-ref-98[92] Additionally, a dedicated PlayStation 5 version also released, featuring enhanced visuals and DualSense effects.cite-ref-blog-playstation-com-27-1[21] The game was also rebranded as Fall Guys, without the Ultimate Knockout subtitle.cite-ref-99[93] The free-to-play version eliminated the need for players to have console subscription services like PlayStation Plus to be able to play.cite-ref-100[94] To support the free-to-play model, the game included a new season pass system with both a free and premium tier of rewards, the latter available to those that purchase the premium pass with real-world funds.cite-ref-101[95] For Windows, the game was removed from the Steam storefront and made available on Epic Games Store, though the Steam version will continue to be updated in sync with the Epic Games Store version. The free-to-play versions of Fall Guys also added support for cross-platform play with other platforms.cite-ref-ign-steam-transition-9-1[3] Players who had purchased Fall Guys before this transition were given a "Legacy Pack", which included costumes and the Season 1: Free for All premium Season Pass for free.cite-ref-fallguys-com-102-0[96]
On 21 February 2023, Mediatonic announced in a blogpost that Seasons will be longer than 2β3 months for future seasons to allow for more time to work on future seasons. They also announced a level editor which was originally teased in 2022 called Creative. Creative launched on 10 May 2023.cite-ref-referencec-103-0[97]
On 17 July 2023, Fall Guys' show-bucks prices were increased in the United Kingdom, Mexico, and Canada due to inflation.cite-ref-106[100]cite-ref-107[101]cite-ref-108[102] On 17 September 2023, it was announced that the price for Show-Bucks would also be increasing in Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey and the United States for similar reasons.cite-ref-109[103]
On 16 August 2023, it was announced that Seasons would be phased out in favor of more frequent updates, but that Fame Passes would remain.cite-ref-110[104]
Tim Sweeney stated that Fall Guys and Rocket League will not be discontinued despite mass layoffs, and that Epic Games would continue to invest in them.cite-ref-10-111-1[105]
On 16 August 2024, Fall Guys was released on Android worldwide and IOS devices in the EU via the Epic Games Store relaunch on mobile devices.cite-ref-114[108]
The Fall and Fantasy Update announced that a Ranked mode would be released with the next update, which came in the form of "Ranked Knockout" on 1 April 2025.cite-ref-115[109]
Reception
Reception
| Aggregator | Score |
|---|---|
| Metacritic | PC: 80/100 PS4: 81/100 |
| Publication | Score |
|---|---|
| Destructoid | 8/10 |
| Game Informer | 8.75/10 |
| GameRevolution | |
| GameSpot | 7/10 |
| GameStar | 78/100 |
| IGN | 8/10 |
| PC Gamer (US) | 80/100 |
| PC Games (DE) | 8/10 |
| Push Square | |
| USgamer | |
Fall Guys received "generally favourable" reviews, according to review aggregator website Metacritic.cite-ref-metacritic-pc-116-1[110]cite-ref-metacritic-ps4-117-1[111] A clone game called Stumble Guys was released for mobile devices on September 23, 2020, and became popular.cite-ref-125[119]
Tom Wiggins of Stuff magazine praised the game, calling it "Super Monkey Ball for the Fortnite generation".cite-ref-stuff-review-126-0[120] Mercury News praised the "controlled chaos" gameplay of Fall Guys, stating it to be utilising a combination of the elements from the battle royale game Fortnite and the party game Mario Party in such a way that made it "tailored to the coronavirus age".cite-ref-mercury-news-review-19-2[13] Ollie Toms from Rock, Paper, Shotgun praised Fall Guys for its creative approach as a battle royale game incorporating family-friendly elements rather than resorting to violent themes. He praised the simplicity of the game and the diversity of content added with each season. He argues that the ragdoll physics can be both exciting and frustrating to play: "What really makes and breaks this game is the imprecision of your actions. It's not something many competitive games can get away with in the way Fall Guys does."cite-ref-rockpapershotgun-march2021-review-127-0[121]
The weekend before release during a closed beta, Fall Guys briefly became the most-watched game on Twitch as well as the sixth-best-selling Steam game where it was available for pre-order.cite-ref-pc-gamer-twitch-128-0[122]
Fall Guys has been frequently compared to Among Us, in that both are online games which grew in popularity during the COVID-19 pandemic. Both also have similar characters, commonly called "Beans" by both communities.cite-ref-129[123]cite-ref-130[124]cite-ref-131[125]cite-ref-132[126]cite-ref-133[127]
The addition of Squad Mode in Season 4 was positively received. Kotaku says it evokes a new perspective on intense gameplay, indicating the importance of teamwork.cite-ref-kotaku-squad-49-1[43] The addition of Sweet Thieves has been positively received. The website Destructoid says "This is the most fun I've had with Fall Guys in forever." and "If you care about trophies, Sweet Thieves is worth checking out. But it stands on its own, too."cite-ref-134[128]
On 11 October 2022, the hashtag #savefallguys started trending on Twitter.cite-ref-135[129]cite-ref-136[130] This was to elicit Mediatonic's attention to address and resolve numerous problems that players have had with the game including lack of round variety, bugs, sub par events, prices in the in-game shop, implementation of skill based matchmaking, and more.cite-ref-137[131]cite-ref-138[132] On 15 November 2022, the Fall Guys Twitter account stated that in order for the game to stay stable, some rounds will be "vaulted" and rounds will be rotated in and out of the vault. This meant that some rounds will be temporarily removed to increase stability across all platforms.cite-ref-merged1-139-0[133] Players criticised this move, citing how removing pre-existing rounds causes the game to lose its replay value. Starting with the Fall Forever Update, the "vault" was officially discontinued, with levels being cycled through the Knockout mode consistently regardless of their "vaulted" status.
Sales
Within 24 hours of release, the game had an active player base of more than 1.5 million players.cite-ref-gamasutra-1-5-million-140-0[134] On 10 August 2020, Devolver Digital announced 2 million copies sold on Steam.cite-ref-vb-2-million-141-0[135] During the first day of release, the servers for Fall Guys were unexpectedly overloaded due to popularity.cite-ref-ign-review-15-2[9]cite-ref-push-square-server-issues-24-1[18]
The game's popularity brought several brand collaborations for custom content.cite-ref-142[136] Shortly after release Mediatonic announced a fundraiser by which the brand that donated the most money to the charity SpecialEffect would have their custom skin featured in the game.cite-ref-143[137]
By 26 August 2020, more than 7 million copies of Fall Guys had been sold on Steam, and it was the most downloaded monthly PS Plus game of all time.cite-ref-144[138] By November 2020, the game had reached more than 10 million sales on Steam.cite-ref-145[139] According to firm Superdata the game's online revenue for PC in its first month was $185 million from 8.2 million players, making it the biggest launch on that platform since Overwatch by those metrics.cite-ref-146[140] Multiple outlets described the game's popularity as a "phenomenon".cite-ref-147[141]cite-ref-148[142]cite-ref-149[143]cite-ref-150[144] In December 2020, Mediatonic confirmed sales of more than 11 million copies on PC.cite-ref-151[145]
Awards
| Award | Date of ceremony | Category |
|---|---|---|
| Golden Joystick Awards 2020 | 24 November 2020 | Best Multiplayer Award |
| Golden Joystick Awards 2020 | 24 November 2020 | Best Family Game |
| Golden Joystick Awards 2020 | 24 November 2020 | Best Gaming Community |
| Golden Joystick Awards 2020 | 24 November 2020 | PlayStation Game of the Year |
| Golden Joystick Awards 2020 | 24 November 2020 | Ultimate Game of the Year |
| The Game Awards 2020 | 10 December 2020 | Best Community Support |
| The Game Awards 2020 | 10 December 2020 | Best Multiplayer Game |
| The Game Awards 2020 | 10 December 2020 | Best Indie Game |
| PlayStation.Blog Game of the Year | 18 December 2020 | Best Independent Game-Platinum |
| PlayStation.Blog Game of the Year | 18 December 2020 | Best Multiplayer Game-Gold |
| 17th British Academy Games Awards | 25 March 2021 | British Game |
| 17th British Academy Games Awards | 25 March 2021 | Evolving Game |
| 17th British Academy Games Awards | 25 March 2021 | Family |
| 17th British Academy Games Awards | 25 March 2021 | Multiplayer |
| 17th British Academy Games Awards | 25 March 2021 | Original Property |
| 24th Annual D.I.C.E. Awards | 22 April 2021 | Online Game of the Year |
| 24th Annual D.I.C.E. Awards | 22 April 2021 | Family Game of the Year |
| Award | Result |
|---|---|
| Golden Joystick Awards 2020 | Won |
| Golden Joystick Awards 2020 | Won |
| Golden Joystick Awards 2020 | Nominated |
| Golden Joystick Awards 2020 | Nominated |
| Golden Joystick Awards 2020 | Nominated |
| The Game Awards 2020 | Won |
| The Game Awards 2020 | Nominated |
| The Game Awards 2020 | Nominated |
| PlayStation.Blog Game of the Year | Won |
| PlayStation.Blog Game of the Year | Won |
| 17th British Academy Games Awards | Nominated |
| 17th British Academy Games Awards | Nominated |
| 17th British Academy Games Awards | Nominated |
| 17th British Academy Games Awards | Nominated |
| 17th British Academy Games Awards | Nominated |
| 24th Annual D.I.C.E. Awards | Won |
| 24th Annual D.I.C.E. Awards | Nominated |
Notes
cite-note-11. Additional support provided by Wushu Studios, Red Kite Games, The Multiplayer Group, Room 8 Studio, Super Spline Studios, Lionbridge Games, Bosi, Infinsteam and Rocket Science Games
cite-note-22. 2020β2021
cite-note-33. 2021βpresent
cite-note-44. 2020 β October 2022
cite-note-55. May 2024 - present
cite-note-66. 'Chill Your Beans' Soundtrack
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